 #include "cocos2d.h"

#include "ui/CocosGUI.h"
using namespace cocos2d;
using namespace ui;
class MainMenuScene : public cocos2d::Layer
{
private:
	Node *m_sceneLayout;
public:
	static cocos2d::Scene* createScene();

	virtual bool init();

	void doSomething();
	void touchEvent(Ref *pSender, TouchEventType type);

	CREATE_FUNC(MainMenuScene);
};